C++ named requirements: Erasable (since C++11)
|
|
|
Specifies that an object of the type can be destroyed by a given Allocator .
Requirements
Given the following types, values and expressions:
Type | Definition |
T
|
an object type |
A
|
an allocator type |
X
|
a container type satisfying all following conditions:
|
Value | Definition |
m |
an lvalue of type
A
|
p |
a pointer of type
T*
|
If the expression
std::
allocator_traits
<
A
>
::
destroy
(
m, p
)
is well-formed,
T
is
Erasable
from
X
.
Notes
All standard library containers require that their value types satisfy Erasable .
With the default allocator, this requirement is equivalent to the validity of p - > ~T ( ) , which accepts class types with accessible destructors and all scalar types, but rejects array types, function types, reference types, and void . |
(until C++20) |
With the default allocator, this requirement is equivalent to the validity of std:: destroy_at ( p ) , which accepts class types with accessible destructors and all scalar types, as well as arrays thereof. |
(since C++20) |
Although it is required that customized
destroy
is used when destroying elements of
std::basic_string
until C++23, all implementations only used the default mechanism. The requirement is corrected by
P1072R10
to match existing practice.
Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
DR | Applied to | Behavior as published | Correct behavior |
---|---|---|---|
N3346 | C++11 |
there was no requirement to specify whether a type
whose objects can be destroyed using allocators |
added the requirement |
See also
CopyInsertable | |
MoveInsertable | |
EmplaceConstructible | |
Destructible |