std::this_thread:: sleep_until
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Defined in header
<thread>
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template
<
class
Clock,
class
Duration
>
void sleep_until ( const std:: chrono :: time_point < Clock, Duration > & sleep_time ) ; |
(since C++11) | |
Blocks the execution of the current thread until specified sleep_time has been reached.
Clock
must meet the
Clock
requirements.
The program is ill-formed if
std::
chrono
::
is_clock_v
<
Clock
>
is
false
.
(since C++20)
The standard recommends that the clock tied to sleep_time be used, in which case adjustments of the clock may be taken into account. Thus, the duration of the block might be more or less than sleep_time - Clock :: now ( ) at the time of the call, depending on the direction of the adjustment and whether it is honored by the implementation. The function also may block until after sleep_time has been reached due to process scheduling or resource contention delays.
Parameters
sleep_time | - | time to block until |
Return value
(none)
Exceptions
Any exception thrown by
Clock
or
Duration
(clocks and durations provided by the standard library never throw).
Example
#include <chrono> #include <iostream> #include <thread> auto now() { return std::chrono::steady_clock::now(); } auto awake_time() { using std::chrono::operator""ms; return now() + 2000ms; } int main() { std::cout << "Hello, waiter...\n" << std::flush; const auto start{now()}; std::this_thread::sleep_until(awake_time()); std::chrono::duration<double, std::milli> elapsed{now() - start}; std::cout << "Waited " << elapsed.count() << " ms\n"; }
Possible output:
Hello, waiter... Waited 2000.17 ms
See also
(C++11)
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stops the execution of the current thread for a specified time duration
(function) |
C documentation
for
thrd_sleep
|