std:: type_index
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C++
Utilities library
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Type support
Basic types | |||||||||||||||||||||
Fixed width integer types (C++11) | |||||||||||||||||||||
Fixed width floating-point types (C++23) | |||||||||||||||||||||
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Numeric limits | |||||||||||||||||||||
C numeric limits interface | |||||||||||||||||||||
Runtime type information | |||||||||||||||||||||
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std::type_index
Member functions | ||||
Helper classes | ||||
(C++11)
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Defined in header
<typeindex>
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class
type_index
;
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(since C++11) | |
The
type_index
class is a wrapper class around a
std::type_info
object, that can be used as index in associative and unordered associative containers. The relationship with
type_info
object is maintained through a pointer, therefore
type_index
is
CopyConstructible
and
CopyAssignable
.
Member functions
constructs the object
(public member function) |
|
(destructor)
(implicitly declared)
|
destroys the
type_index
object
(public member function) |
operator=
(implicitly declared)
|
assigns a
type_index
object
(public member function) |
(removed in C++20)
(C++20)
|
compares the underlying
std::type_info
objects
(public member function) |
returns hashed code
(public member function) |
|
returns implementation defined name of the type,
associated with underlying type_info object (public member function) |
Helper classes
(C++11)
|
hash support for
std::type_index
(class template specialization) |
Example
The following program is an example of an efficient type-value mapping.
Run this code
#include <iostream> #include <memory> #include <string> #include <typeindex> #include <typeinfo> #include <unordered_map> struct A { virtual ~A() {} }; struct B : A {}; struct C : A {}; int main() { std::unordered_map<std::type_index, std::string> type_names; type_names[std::type_index(typeid(int))] = "int"; type_names[std::type_index(typeid(double))] = "double"; type_names[std::type_index(typeid(A))] = "A"; type_names[std::type_index(typeid(B))] = "B"; type_names[std::type_index(typeid(C))] = "C"; int i; double d; A a; // note that we're storing pointer to type A std::unique_ptr<A> b(new B); std::unique_ptr<A> c(new C); std::cout << "i is " << type_names[std::type_index(typeid(i))] << '\n'; std::cout << "d is " << type_names[std::type_index(typeid(d))] << '\n'; std::cout << "a is " << type_names[std::type_index(typeid(a))] << '\n'; std::cout << "*b is " << type_names[std::type_index(typeid(*b))] << '\n'; std::cout << "*c is " << type_names[std::type_index(typeid(*c))] << '\n'; }
Output:
i is int d is double a is A *b is B *c is C
See also
contains some type’s information, the class returned by the typeid operator
(class) |
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