std:: acos (std::complex)

From cppreference.com
Defined in header <complex>
template < class T >
complex < T > acos ( const complex < T > & z ) ;
(since C++11)

Computes complex arc cosine of a complex value z . Branch cuts exist outside the interval [−1, +1] along the real axis.

Parameters

z - complex value

Return value

If no errors occur, complex arc cosine of z is returned, in the range of a strip unbounded along the imaginary axis and in the interval [0, +π] along the real axis.

Error handling and special values

Errors are reported consistent with math_errhandling .

If the implementation supports IEEE floating-point arithmetic,

  • std:: acos ( std:: conj ( z ) ) == std:: conj ( std:: acos ( z ) )
  • If z is (±0,+0) , the result is (π/2,-0)
  • If z is (±0,NaN) , the result is (π/2,NaN)
  • If z is (x,+∞) (for any finite x), the result is (π/2,-∞)
  • If z is (x,NaN) (for any nonzero finite x), the result is (NaN,NaN) and FE_INVALID may be raised.
  • If z is (-∞,y) (for any positive finite y), the result is (π,-∞)
  • If z is (+∞,y) (for any positive finite y), the result is (+0,-∞)
  • If z is (-∞,+∞) , the result is (3π/4,-∞)
  • If z is (+∞,+∞) , the result is (π/4,-∞)
  • If z is (±∞,NaN) , the result is (NaN,±∞) (the sign of the imaginary part is unspecified)
  • If z is (NaN,y) (for any finite y), the result is (NaN,NaN) and FE_INVALID may be raised
  • If z is (NaN,+∞) , the result is (NaN,-∞)
  • If z is (NaN,NaN) , the result is (NaN,NaN)

Notes

Inverse cosine (or arc cosine) is a multivalued function and requires a branch cut on the complex plane. The branch cut is conventionally placed at the line segments (-∞,-1) and (1,∞) of the real axis.

The mathematical definition of the principal value of arc cosine is acos z =
1
2
π + i ln( i z + 1-z 2 )
.

For any z , acos(z) = π - acos(-z) .

Example

#include <cmath>
#include <complex>
#include <iostream>
 
int main()
{
    std::cout << std::fixed;
    std::complex<double> z1(-2.0, 0.0);
    std::cout << "acos" << z1 << " = " << std::acos(z1) << '\n';
 
    std::complex<double> z2(-2.0, -0.0);
    std::cout << "acos" << z2 << " (the other side of the cut) = "
              << std::acos(z2) << '\n';
 
    // for any z, acos(z) = pi - acos(-z)
    const double pi = std::acos(-1);
    std::complex<double> z3 = pi - std::acos(z2);
    std::cout << "cos(pi - acos" << z2 << ") = " << std::cos(z3) << '\n';
}

Output:

acos(-2.000000,0.000000) = (3.141593,-1.316958)
acos(-2.000000,-0.000000) (the other side of the cut) = (3.141593,1.316958)
cos(pi - acos(-2.000000,-0.000000)) = (2.000000,0.000000)

See also

computes arc sine of a complex number ( arcsin(z) )
(function template)
computes arc tangent of a complex number ( arctan(z) )
(function template)
computes cosine of a complex number ( cos(z) )
(function template)
(C++11) (C++11)
computes arc cosine ( arccos(x) )
(function)
applies the function std::acos to each element of valarray
(function template)