std:: sph_legendre, std:: sph_legendref, std:: sph_legendrel
Defined in header
<cmath>
|
||
(1) | ||
float
sph_legendre
(
unsigned
l,
unsigned
m,
float
theta
)
;
double
sph_legendre
(
unsigned
l,
unsigned
m,
double
theta
)
;
|
(since C++17)
(until C++23) |
|
/* floating-point-type */
sph_legendre
(
unsigned
l,
unsigned
m,
/* floating-point-type */ theta ) ; |
(since C++23) | |
float
sph_legendref
(
unsigned
l,
unsigned
m,
float
theta
)
;
|
(2) | (since C++17) |
long
double
sph_legendrel
(
unsigned
l,
unsigned
m,
long
double
theta
)
;
|
(3) | (since C++17) |
Defined in header
<cmath>
|
||
template
<
class
Integer
>
double sph_legendre ( unsigned l, unsigned m, Integer theta ) ; |
(A) | (since C++17) |
std::sph_legendre
for all cv-unqualified floating-point types as the type of the parameter
theta
.
(since C++23)
Parameters
l | - | degree |
m | - | order |
theta | - | polar angle, measured in radians |
Return value
If no errors occur, returns the value of the spherical associated Legendre function (that is, spherical harmonic with ϕ = 0) of l , m , and theta , where the spherical harmonic function is defined as Y ml (theta,ϕ) = (-1) m [(2l+1)(l-m)! |
4π(l+m)! |
Note that the Condon-Shortley phase term (-1) m is included in this definition because it is omitted from the definition of P ml in std::assoc_legendre .
Error handling
Errors may be reported as specified in math_errhandling .
- If the argument is NaN, NaN is returned and domain error is not reported.
- If l≥128 , the behavior is implementation-defined.
Notes
Implementations that do not support C++17, but support
ISO 29124:2010
, provide this function if
__STDCPP_MATH_SPEC_FUNCS__
is defined by the implementation to a value at least 201003L and if the user defines
__STDCPP_WANT_MATH_SPEC_FUNCS__
before including any standard library headers.
Implementations that do not support ISO 29124:2010 but support TR 19768:2007 (TR1), provide this function in the header
tr1/cmath
and namespace
std::tr1
.
An implementation of the spherical harmonic function is available in boost.math , and it reduces to this function when called with the parameter phi set to zero.
The additional overloads are not required to be provided exactly as (A) . They only need to be sufficient to ensure that for their argument num of integer type, std :: sph_legendre ( int_num1, int_num2, num ) has the same effect as std :: sph_legendre ( int_num1, int_num2, static_cast < double > ( num ) ) .
Example
#include <cmath> #include <iostream> #include <numbers> int main() { // spot check for l=3, m=0 double x = 1.2345; std::cout << "Y_3^0(" << x << ") = " << std::sph_legendre(3, 0, x) << '\n'; // exact solution std::cout << "exact solution = " << 0.25 * std::sqrt(7 / std::numbers::pi) * (5 * std::pow(std::cos(x), 3) - 3 * std::cos(x)) << '\n'; }
Output:
Y_3^0(1.2345) = -0.302387 exact solution = -0.302387
See also
(C++17)
(C++17)
(C++17)
|
associated Legendre polynomials
(function) |
External links
Weisstein, Eric W. "Spherical Harmonic." From MathWorld — A Wolfram Web Resource. |